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The Wonkapipe Collab

on 10/7/2013, 11:55 pm


This is the Wonkapipe Collab. It's a bit unique in how it works, so listen up.

This Super Mario World themed scene is simple. Ordinary background and a few props. Yet in the middle is the rather conspicuous Wonkapipe.

Your part will involve messing up this scene to your hearts content by any means necessary. You can do as little or as much as you want. The animation can be as short or as long as you want. You can use any or all of the props, or none of them at all. You can use objects, characters, anything to make a mess of this scene. There's virtually no limit. The scene must start out in its clean original state, and must end with something different.

There is one golden rule. The Wonkapipe CANNOT be moved, modified, or affected in any way. It must stay in place without being changed. It is immutable and immovable. You can, however, blemish it with debris or details, but not physical damage. You can also involve the Wonkapipe in a way that does not change it, such as something entering or exiting the pipe, or something crashing into it.

My part of the collab is attempting to clean up your mess. I have to employ any means necessary to revert the mess and damage that you caused back to the original scene. I will do this for every part, which will transition it to the next part, and so on. As such, you will probably want to make my job as difficult as possible.

Therefore, the goal may not be so much about how much damage you can cause, but how creative your mess is. Maybe you'll only care to barely affect anything. Maybe you'll want to challenge me with the most fucked up nightmare of a mess you can cause. Or perhaps you'd rather ignore that and create mayhem on your own terms.


There is no limit on the number of parts in the collab. You can enter as many as you can create. Your part can be any length. Sound is encouraged. Do not add music, I will be taking care of that.

I will be judging parts. This collab is fairly laid back and odds are you'll get accepted assuming you made your part correctly. I may refuse parts if they're too poor in quality or if they do something they're not supposed to.


Current due date: March 20th 2014

Flash 8 greatly preferred. If you must use a higher version please save it as a previous version file, and I'll see if someone can convert it. It would help a lot of someone who can do that would volunteer for this position.
Canvas: 640 x 420
FPS: 30
BG: White

Newgrounds thread: http://www.newgrounds.com/bbs/topic/1359512

Send your fla and an exported swf of your animation.


Here is the template scene. Read the readme file!

https://dl.dropboxusercontent.com/u/92387083/Wonkapipe%20Collab%20Template.zip


Last edited by Mr Lange on 1/24/2014, 11:04 pm; edited 2 times in total

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Re: The Wonkapipe Collab

on 10/7/2013, 11:59 pm
Oh my gawd, this is amazing. Can't wait to see what you creative fools make for this one!
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Re: The Wonkapipe Collab

on 10/8/2013, 12:04 am
oh I am TOTALLY get in on this.

DESTRUCTION IS FUUUUN

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Re: The Wonkapipe Collab

on 10/8/2013, 12:26 am
Sounds Fun. I'll give it a go.
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Re: The Wonkapipe Collab

on 10/8/2013, 12:36 am
One of you better incorporate rain, snow, and a hurricane

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Re: The Wonkapipe Collab

on 10/8/2013, 3:49 am
i was afraid i wouldnt be able to join this cause im a lazy bastard but it actually sounds pretty simple

so basically there are no limits aa to what you can do besides the indestructable pipe

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Re: The Wonkapipe Collab

on 10/8/2013, 4:41 am
osdmfogmhlghf
so this is the collab huh

seems p fun, i'll try to do a few parts for it

EDIT: so i was playing around with the fla, and apparently the flag on the castle has an slight problem, it's showing the rest of the image, when it's not supposed to. you can even see it on the image you posted (idk why i didn't mention it in first place). it's nothing too bad, but for some reason it's annoying me
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Re: The Wonkapipe Collab

on 10/8/2013, 6:04 am
Wooooo! Already have an idea!

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Re: The Wonkapipe Collab

on 10/8/2013, 9:06 am
If I still have time after I finnish my collab I'll join this

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Re: The Wonkapipe Collab

on 10/8/2013, 3:22 pm
Oh dayum. This is an idea definitely worth attempting.

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Re: The Wonkapipe Collab

on 10/8/2013, 7:26 pm
Cool, count me in.

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Re: The Wonkapipe Collab

on 10/8/2013, 9:58 pm
Sounds kinda fun...lolz...
Count me in.

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Re: The Wonkapipe Collab

on 10/9/2013, 12:07 am
@Leo wrote:osdmfogmhlghf
so this is the collab huh

seems p fun, i'll try to do a few parts for it

EDIT: so i was playing around with the fla, and apparently the flag on the castle has an slight problem, it's showing the rest of the image, when it's not supposed to. you can even see it on the image you posted (idk why i didn't mention it in first place). it's nothing too bad, but for some reason it's annoying me
Oh my fuck how did I miss that.
Alright I'll be updating the template, I noticed a couple small mistakes anyway.

Yes there are no limits on what you can do so long as you follow the core rules. Since someone else asked I'm going to clarify that the things you use do not even have to be in this scene. You can bring in completely foreign elements.

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Re: The Wonkapipe Collab

on 10/9/2013, 2:18 pm
So we get to be as Random as we want and then you will have to clean up our shit?
Man, Buch is gonna love this one. Anyway I want to get on this bandwagon!
I'll have to perform my part for 5h0ck's collab first though, so don't expect anything too soon. Granted I have until the end of the year for both of them but yeah.

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Re: The Wonkapipe Collab

on 10/9/2013, 7:38 pm
oh snap lets see if I can get off of my lazy ass and make a good part

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Re: The Wonkapipe Collab

on 10/9/2013, 10:02 pm
We can use Vcams right?

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Re: The Wonkapipe Collab

on 10/9/2013, 10:07 pm
there's one in the fla for a reason

still waiting for lange to update the template, so that i can start working on a part
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Re: The Wonkapipe Collab

on 10/10/2013, 6:08 pm
''still waiting for lange to update the template, so that i can start working on a part''
Update? Hmm...I've already started..is there something he is gonna change?

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Re: The Wonkapipe Collab

on 10/10/2013, 6:37 pm
based on his post its only a small error fix.

theoretically you could start the part now and just replace the template files when they come with ease

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Re: The Wonkapipe Collab

on 10/10/2013, 7:09 pm
well yeah uh you can start, it's nothing too bad. you could replace things quite easily if i'm not mistaken.
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Re: The Wonkapipe Collab

on 10/10/2013, 11:06 pm
dfhafeujtgjsrtyjrsyj
luigi be on dem drugs~
http://filz.us/Z1s
Entry^
90% done

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Re: The Wonkapipe Collab

on 10/10/2013, 11:11 pm
i think that the scene should start as it is originally, then you put in the stuff. tho i'm not lange so just wait for his input. it's his collab after all.
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Re: The Wonkapipe Collab

on 10/11/2013, 6:06 am
This actually sounds pretty legit, I'll give this a try

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Re: The Wonkapipe Collab

on 10/11/2013, 11:09 pm
The template has been updated, everyone re-download.

@MesPaint wrote:dfhafeujtgjsrtyjrsyj
luigi be on dem drugs~
http://filz.us/Z1s
Entry^
90% done
Dammit first entry and already a rule is broken.
As I said, the scene must START in its clean original state, and end with a mess. Also I didn't specify this but I didn't think it was necessary, NO transitions (screen fades or what have you). The scenes are meant to connect seamlessly.
So besides that you've got the right idea with the mess you were making, good job on that.

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Re: The Wonkapipe Collab

on 10/11/2013, 11:28 pm
at least it can only go uphill from here

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