- yeongiSpritan
- Age : 24
Number of posts : 18
Registration date : 2012-05-21
If Sonic Gen. were in sprites...
1/19/2013, 5:13 pm
so i was watching game grumps play sonic.....and then i watched some gameplay of sonic generations...and finally i decided to try and animate some sonic sprites o:
http://www.fileize.com/view/a2f1bfef-e1d/
(sounds from generations,unleashed, and colors/ripped from sounds resource)
http://www.fileize.com/view/a2f1bfef-e1d/
(sounds from generations,unleashed, and colors/ripped from sounds resource)

Re: If Sonic Gen. were in sprites...
1/19/2013, 6:12 pm
THAT WAS FUCKING AWESOME!!!! OMG FREAKING SWEET!!!
CNC:
Ok those black bars were a bit lazy but other than that everything was fast but in a smooth way and very much like the game.
/end cnc
THAT WAS SO FUCKING COOL!!!!!!!!!!!!
CNC:
Ok those black bars were a bit lazy but other than that everything was fast but in a smooth way and very much like the game.
/end cnc
THAT WAS SO FUCKING COOL!!!!!!!!!!!!
- YoshiSonicSpritan
- Age : 22
Number of posts : 1302
Registration date : 2010-11-05
Location : Earth
Re: If Sonic Gen. were in sprites...
1/19/2013, 6:53 pm
Did you put sonic's movement's on action scripts he keeps running in place also the boost effect when i right click and stop playing... why does animations do that? And how do you make the sounds sound so clean?(and the high quality, people say lossless png but im not getting the same result of beautiful quality as you and others)
Very Clean and smooth tho.
Very Clean and smooth tho.


- v2Administrator
- Age : 24
Number of posts : 5600
Registration date : 2012-05-17
Location : your girls DMs
Re: If Sonic Gen. were in sprites...
1/19/2013, 7:54 pm
There wasn't a single thing in this post that didn't make me facepalm@YoshiSonic wrote:Did you put sonic's movement's on action scripts he keeps running in place also the boost effect when i right click and stop playing... why does animations do that? And how do you make the sounds sound so clean?(and the high quality, people say lossless png but im not getting the same result of beautiful quality as you and others)
Very Clean and smooth tho.

- YoshiSonicSpritan
- Age : 22
Number of posts : 1302
Registration date : 2010-11-05
Location : Earth
Re: If Sonic Gen. were in sprites...
1/19/2013, 8:11 pm
Sieghart wrote:There wasn't a single thing in this post that didn't make me facepalm@YoshiSonic wrote:Did you put sonic's movement's on action scripts he keeps running in place also the boost effect when i right click and stop playing... why does animations do that? And how do you make the sounds sound so clean?(and the high quality, people say lossless png but im not getting the same result of beautiful quality as you and others)
Very Clean and smooth tho.
Hey, I'm still learning on spriting here. Besides, its TheSpritas.
Answer my questions if you want or don't answer them.


- TalSpritan
- Age : 22
Number of posts : 3972
Registration date : 2011-08-20
Location : i dunno man...
Re: If Sonic Gen. were in sprites...
1/20/2013, 1:09 am
his joey, he's not allowed to help you.
loved the animation btw.
loved the animation btw.
- InfernoTPXSpritan
- Age : 24
Number of posts : 306
Registration date : 2012-07-18
Location : Venus
Re: If Sonic Gen. were in sprites...
1/20/2013, 9:35 am
Very nice bro I picked a good time to come back to the good old spritas c:
- BlitznBurstSpritan
- Age : 22
Number of posts : 4898
Registration date : 2011-01-15
Location : Scotland
Re: If Sonic Gen. were in sprites...
1/20/2013, 3:56 pm
Nicely animated but those lines were incredibly half-assed and lazy.

- NTASpritan
- Age : 77
Number of posts : 818
Registration date : 2011-01-09
Re: If Sonic Gen. were in sprites...
1/29/2013, 10:44 am
So just because the lines are black, they have to be half-assed and lazy? What a bunch of racists

Permissions in this forum:
You cannot reply to topics in this forum