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SXR123
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6/11/2010, 12:00 pm
Yea it's pretty fast, I've had flash up, firefox up with 9 different tabs, yahoo messenger, gimp (Because fireworks decided to be a bitch and not work) so yea, I'd say it's pretty fast. Don't worry *pats computer* the ole girl can handle it! *It asplodes*

also one last question, can it be like a few seconds over one minute? just want to know since i've got this epic song that will BLOW YOUR MIND!

also, do these count as 16 bit or 32 bit? http://www.themysticalforestzone.com/sprites_2008_AttoSama/update01/Sonic_newshoes_CN.gif
Patt
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6/13/2010, 9:22 am
Wowowowowowow, I'm actually doing the menu?

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TheCaptainBadAss
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6/13/2010, 9:36 am
Pattiasina24 wrote:Wowowowowowow, I'm actually doing the menu?
That's been established multiple times

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Leo
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6/13/2010, 10:52 am
SXR, explain the whole "can it be like a few seconds over one minute?" thing.
BTW, those are custom sprites and they are from Cylent Nite, so they are pretty detailed. Then, they aren't 16-bit. This is a example of one : http://www.themysticalforestzone.com/sprites_2008_AttoSama/update03_Aug/Aug_sonic_Gard2.png
Count the colors, and see if they look a bit like the Sonic 3 sprites.

And, Patt. HOLY COWS D00D, YOU'RE DOING THA MENU MAN *supah tired*
Patt
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6/14/2010, 6:31 pm
Oh shit, at first I was just kidding. I'll start on it when a lot of you guys come near to finishing this, so that way I know what could be the base of the menu could be.

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SXR123
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6/15/2010, 4:53 pm
Like could it be liek 1:15 or 1:20 seconds longer? if not I'll just make it a minute.
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Spritan
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6/15/2010, 6:15 pm
TheCaptainBadAss
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6/16/2010, 4:43 am
NintendoStar01 wrote:Are these sprites 16 bit?

1) http://sdb.drshnaps.com/display.php?object=6094
Gba = yes

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Leo
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6/16/2010, 12:42 pm
@NintendoStar : Yup. These are really 16bit, even though they are from GBA. Only some games on GBA have 16bit sprites though.

@SXR : Oh. Show what you done already with 1 minute and I will see if you can do some seconds more. SHOW IT TO ME FIRST BEFORE MAKING IT LONGER THAN 1 MINUTE. It must be amazing to be allowed.
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Spritan
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6/17/2010, 3:25 pm
Im not really good to see the different between 16 and 32 but is this The 16-Bit Collab - No spots missing! - Page 4 Mask 16 bit
Eric
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6/17/2010, 3:27 pm
That's 16 i think

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Granadico
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6/17/2010, 3:34 pm
i don't get 16 to 32 bit either lol

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Patt
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6/17/2010, 9:03 pm
@Granadico wrote:i don't get 16 to 32 bit either lol
One's cute and ones sexy.

The 16-Bit Collab - No spots missing! - Page 4 Bitsw
Good enough?

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Eric
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6/17/2010, 9:12 pm
I should have asked SF, he's a walking encyclopedia.

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TheCaptainBadAss
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6/17/2010, 9:13 pm
Pattiasina24 wrote:
@Granadico wrote:i don't get 16 to 32 bit either lol
One's cute and ones sexy.

The 16-Bit Collab - No spots missing! - Page 4 Bitsw
Good enough?
8 bits sexy.

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Eric
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6/17/2010, 10:36 pm
Ok. After research. It's safe to just stick with SNES AND SEGA GENESIS game sprites. Most likely anything above that is more than 16 bit. Just stick with SNES and Sega genesis.
Most 4 gen consoles are 16 bit.

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Granadico
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6/17/2010, 10:39 pm
ah so the better it looks from far away the more bits. makes sense

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The 16-Bit Collab - No spots missing! - Page 4 Granadico made by Knux184

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6/18/2010, 2:05 pm
Are the sonic advance sprites 16 bit? Eric said gba has 32 and 16 bit sprites...

*edit* the2ndnaruto wants to know because i'm not entirely sure.
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6/18/2010, 2:11 pm
Sonic advanced i don't think is 16, this is why i said just stick to SNES and SG, GBA is too varied and vague.

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DarkZeroXP
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6/18/2010, 2:49 pm
@Eric wrote:Sonic advanced i don't think is 16, this is why i said just stick to SNES and SG, GBA is too varied and vague.

SNES Killer Instinct, aren't those sprites 32?

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6/18/2010, 3:19 pm
@DarkZeroXP wrote:
@Eric wrote:Sonic advanced i don't think is 16, this is why i said just stick to SNES and SG, GBA is too varied and vague.

SNES Killer Instinct, aren't those sprites 32?
16. If they were 32 they'd be in much higher quality. Same thing with MK. They were 16.

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Spritan
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6/19/2010, 3:31 pm
I won't be doing this D= sorry
SXR123
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6/22/2010, 2:32 am
http://www.swfcabin.com/open/1277187523

My entry for the collab. I might do another part since not all places are filled.
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6/22/2010, 10:38 am
Sonic Advance isn't. AS ERIC SAID, STICK TO GENESIS OR SNES, YOU KNOW THEY ARE 16BIT.

Also SXR, NO MUSIC ON THE PART. I want to choose a song for the entire collab.
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6/22/2010, 10:52 am
@SXR123 wrote:http://www.swfcabin.com/open/1277187523

My entry for the collab. I might do another part since not all places are filled.
Love it dude.
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