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Leo
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The 16-Bit Collab - No spots missing! Empty The 16-Bit Collab - No spots missing!

6/7/2010, 3:49 pm
The 16-bit Collab

About : As the title says, this is an collab about the 16-bit guys. NO SONIC ADVANCE OR MLSS HERE. Do a fight with the 16-bit sprites. Nothing more.

Specifications (READ THESE) :

*NO DBZ! No DBZ characters, neither sounds. DBZ NOT ALLOWED.

*No music on your part.

*File is going to be saved as a Flash 8 file. Don't use AS3 on your part, save it as a Flash 8 file (if you're on CS3)

*FPS : 30 (trying to achieve smoothness)

*BG Color : White

*Stage Size : 550 x 400px

*Max Time limit : 1 minute.
*Min. Time limit : 20 seconds.

*Put your name on your symbols, sounds, bitmaps, everything, like this :
leocartoon1_Sonic_run

Parts :

Members : leocartoon1, Pattiasina24, SXR123, TheCaptainBadAss, NintendoStar01, Peter95240, Marnicx (don't worry, he's a good 'ol friend of mine, and I told him to make a proper 16-bit part), dabestbrawler and liljoey50.

Preloader : leocartoon1 - 60% done
Menu : Pattiasina24

1- leocartoon1 - 50%
2- dabestbrawler - Done.
3- SXR123 - Done.
4- TheCaptainBadAss - 6%
5- NintendoStar01 - 60%
6- liljoey50 - Just started, I think
7- Peter95240 - I don't know
8- Pattiasina24 - 0%
9- leocartoon1 - 10%
10- Marnicx - Done.
11- SXR123 - I don't know
12- leocartoon1 - 1%

Oh, SXR is doing our FLA, but send the parts to me. I wanna have a backup just incase something happens. I CAN'T SEE THIS COLLAB FAILING :bounce:

liljoey took the last spot. HURRAY.
I did some reorganizing in the collab.

And here's the 16-bit consoles used, if you can't figure them by yourself :

SNES/Super Famicom
Sega Genesis/Mega Drive

Don't use anything outside of this list. Please.


Last edited by leocartoon1 on 7/24/2010, 9:02 am; edited 21 times in total (Reason for editing : this is a collab, i'm gonna edit it multiple times. SLIMES :D)
SXR123
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The 16-Bit Collab - No spots missing! Empty Re: The 16-Bit Collab - No spots missing!

6/7/2010, 3:54 pm
No DBZ? So that means we can't use sounds related to DBZ?
Eric
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The 16-Bit Collab - No spots missing! Empty Re: The 16-Bit Collab - No spots missing!

6/7/2010, 3:55 pm
@SXR123 wrote:No DBZ? So that means we can't use sounds related to DBZ?
For the love of god..why would you wanna continue using those sounds anyway.

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Watch your ass.
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Leo
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The 16-Bit Collab - No spots missing! Empty Re: The 16-Bit Collab - No spots missing!

6/7/2010, 3:57 pm
Yeah SXR. I hate 'em like Eric. So you can't. You can use DBZ characters too, so...
Eric
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The 16-Bit Collab - No spots missing! Empty Re: The 16-Bit Collab - No spots missing!

6/7/2010, 3:58 pm
Then why put a no dbz rule..

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Leo
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The 16-Bit Collab - No spots missing! Empty Re: The 16-Bit Collab - No spots missing!

6/7/2010, 4:00 pm
Then, people don't need to ask me. Very Happy
SXR123
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The 16-Bit Collab - No spots missing! Empty Re: The 16-Bit Collab - No spots missing!

6/7/2010, 4:01 pm
I think he meant can't just for got the 't part.

and I just wanted to make sure, DBZ sounds do get overused I agree. So I'll just search for a normal sound pack then.
Patt
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The 16-Bit Collab - No spots missing! Empty Re: The 16-Bit Collab - No spots missing!

6/7/2010, 4:37 pm
16-bit sprites... I hope you know that 16 bit is like SMW Mario...that's pretty much GB some GBA, and most SNES.

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The 16-Bit Collab - No spots missing! Purple11

[The Return]
Leo
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The 16-Bit Collab - No spots missing! Empty Re: The 16-Bit Collab - No spots missing!

6/7/2010, 4:41 pm
I know that Patt. And GBA is 32-bit. But, enough about that. Anyone wants to join ?
TheCaptainBadAss
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The 16-Bit Collab - No spots missing! Empty Re: The 16-Bit Collab - No spots missing!

6/7/2010, 4:45 pm
If only that FE flash was 30 fps D:

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Perhaps...we all mad?
Eric
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The 16-Bit Collab - No spots missing! Empty Re: The 16-Bit Collab - No spots missing!

6/7/2010, 4:59 pm
GBA had a mix of 16 bit and 32 bit sprites

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SXR123
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The 16-Bit Collab - No spots missing! Empty Re: The 16-Bit Collab - No spots missing!

6/7/2010, 5:00 pm
I shall be joining this collab (My first real one XD) so this is a fighting collab right? should we just use random 16 characters then?
TheCaptainBadAss
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The 16-Bit Collab - No spots missing! Empty Re: The 16-Bit Collab - No spots missing!

6/7/2010, 5:00 pm
I wanna do the menu >:[

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Leo
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The 16-Bit Collab - No spots missing! Empty Re: The 16-Bit Collab - No spots missing!

6/7/2010, 5:05 pm
Yeah SXR. Things like SMW Mario or S3 Sonic. You're in. What part you want ?

And you need to show it to me first. I'm going to say if your menu is going to appear on the collab.
SXR123
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The 16-Bit Collab - No spots missing! Empty Re: The 16-Bit Collab - No spots missing!

6/7/2010, 5:06 pm
YAAARRR.... part 3.... XD
Leo
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The 16-Bit Collab - No spots missing! Empty Re: The 16-Bit Collab - No spots missing!

6/7/2010, 5:08 pm
Okie dokie. Put you in part 3.
Patt
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The 16-Bit Collab - No spots missing! Empty Re: The 16-Bit Collab - No spots missing!

6/7/2010, 5:09 pm
I would like the menu... :3

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The 16-Bit Collab - No spots missing! Purple11

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Leo
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The 16-Bit Collab - No spots missing! Empty Re: The 16-Bit Collab - No spots missing!

6/7/2010, 5:12 pm
OK Patt, start working on it.
TheCaptainBadAss
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The 16-Bit Collab - No spots missing! Empty Re: The 16-Bit Collab - No spots missing!

6/7/2010, 5:13 pm
Pattiasina24 wrote:I would like the menu... :3
CONTEST! >:[

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Leo
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The 16-Bit Collab - No spots missing! Empty Re: The 16-Bit Collab - No spots missing!

6/7/2010, 5:14 pm
NO CONTEST FOR YA.
SoarKrieg
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The 16-Bit Collab - No spots missing! Empty Re: The 16-Bit Collab - No spots missing!

6/7/2010, 5:25 pm
This seems interesting. Can't wait to see how the final product turns out.
Leo
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The 16-Bit Collab - No spots missing! Empty Re: The 16-Bit Collab - No spots missing!

6/8/2010, 5:41 am
Ok guys, anyone wanting to do two parts just tell me. OH I'VE STARTED WORKING.
SoarKrieg
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Spritan
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6/8/2010, 5:42 am
Good luck to everyone who's takin' part. D:< Give us somethin' impressive to watch!
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6/8/2010, 7:26 am
Wooo can i join the collab?
Leo
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6/8/2010, 7:44 am
You can, just tell me which part you do want.
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