Mario's castle collab.

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SXR123
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7/13/2011, 5:57 am
Hey guys, what do you think of mine?

http://www.newgrounds.com/dump/item/081d895a1603929978f57452ff197caa

I'd like some critique if you guys have any pointers. It's not completely finished yet, still have to add a few effects and what not.
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7/13/2011, 6:01 am
Sounds have to be on stream. Also you've shaked the background way too much, I can see the white of the stage.
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7/13/2011, 6:05 am
well... I don't see any white, and all the sounds are on event, I just haven't uped the quality yet.

EDIT: nvm I see it now.. DX thanks leo lol


Last edited by SXR123 on 7/13/2011, 6:06 am; edited 1 time in total
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7/13/2011, 6:06 am
How you cannot see it?!

Also, you HAVE to put sounds on stream.
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7/13/2011, 6:09 am
*smack-i doodle do*

what is it with me and NOT reading?! i'mma dumb ass... thanks for the advice leo

question: why do they have to be on stream?
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7/13/2011, 6:12 am
Wow that looks real nice man, I don't have much else to critque on.
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7/13/2011, 6:22 am
@SXR123 wrote:*smack-i doodle do*

what is it with me and NOT reading?! i'mma dumb ass... thanks for the advice leo

question: why do they have to be on stream?

Go ask Eric, he might know. He just said that I needed to.
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7/13/2011, 6:23 am
d'ok... I guess I'll just wait for him to post again.

other then the stuff that you pointed out, what'd you think?
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7/13/2011, 8:20 am
Eh it's alright, at least it isn't about explosions.

But hey, here's another part I've made : CLICK CLICK

So eh. These are fun to make.
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7/13/2011, 8:26 am

The part was well-animated, but I do believe it was just established randomness, such as Mario breaking the fourth wall and rocketing into the camera for no particular reason, isn't quite good enough. The animation itself was quite fine, but the concept, not so much.
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7/13/2011, 12:40 pm
@BigBang:

Your part is pretty decent. I didn't understand it the first time I had no idea what was going on, I thought Mario like jumped on onto the detonator, and randomly flew into the camera. So I think you should make it a little bit more obvious there's a sniper on the right hand side, that way it is more apparent. It's more obvious for the audience to look at Mario, as he's the main target and should be the main spotlight of the animation. So I think, just like, maybe put a red dot and trail of red light, to show the sniper trying to pinpoint his target. That way when I see the trail of light, I can look at the castle and look for the sniper. Otherwise, I like the animation. ^^

@SXR:

Your part is nice, however as Leo had said, you need to have your sounds on Stream. When sounds are on Stream, the .swf outputs the sounds as a complete one sound file. When they are on event, the sounds come out as layers and they overlap in reason being in layers. When on Stream it is also lower file size, it also makes Flash not lag. Sounds being on Stream force the animation to be on sync, that is why when you have sounds for a collab, it is best to keep them on stream. Oh and one thing, when that leaf falls onto the detonator, you need to show the fire trailing through the trail. You can just immediately light Mario's ass on fire.

@Leo:
I didn't really understand your part...there wasn't a detonator...there wasn't anything really, but a faded hole that didn't really look much like a hole. I don't get why Mario was pushing it or some shit..but it is still well animated.
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7/13/2011, 1:18 pm
OK, well can you tell me how to make better sound quality for stream sounds? also, the reason there's no trail is because I was pressured for time.
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7/13/2011, 2:15 pm
@SXR123 wrote:OK, well can you tell me how to make better sound quality for stream sounds? also, the reason there's no trail is because I was pressured for time.
the quality for your sounds on stream is the same as event. Just change the compression in the Publish settings. Make sure to check override sound settings.

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7/13/2011, 2:17 pm
ok, thanks a lot eric.
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7/13/2011, 2:18 pm
btw, you have to post this shit on the NG thread
I fucking stressed it a thousand times on the first post!

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7/13/2011, 2:26 pm
yeah, I know that, I just wanted some critique before I submitted it, I've been posting in the newgrounds thread maan.
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7/13/2011, 4:22 pm
@Patt wrote:@Leo:
I didn't really understand your part...there wasn't a detonator...there wasn't anything really, but a faded hole that didn't really look much like a hole. I don't get why Mario was pushing it or some shit..but it is still well animated.

Well, Mario thought that if he pushed the castle to that hole, he'd be free. However he didn't see the size that well and he falled in it, not the castle.

But eh. Lange's part doesn't have a detonator as well but I think I'll be adding it as a secondary thing.
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7/13/2011, 6:20 pm
Lmao. Good.
@SXR123 wrote:Hey guys, what do you think of mine?

http://www.newgrounds.com/dump/item/081d895a1603929978f57452ff197caa

I'd like some critique if you guys have any pointers. It's not completely finished yet, still have to add a few effects and what not.
Lmao. Good.


Love your part, Leonidas.

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@darkdragon581 wrote:ping, i don't see you getting 'boodie' anytime soon, i don't care if your black, its most likely not going to happen
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7/13/2011, 9:11 pm
I'm doing this. Where do I find the BG or does it HAVE to be like that?

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7/13/2011, 9:12 pm
Lange linked to a background over at Newgrounds. You have to use the background.

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7/13/2011, 9:15 pm
@Travis wrote:Lange linked to a background over at Newgrounds. You have to use the background.

kthx Very Happy

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7/13/2011, 11:15 pm
@Leo wrote:
@Patt wrote:@Leo:
I didn't really understand your part...there wasn't a detonator...there wasn't anything really, but a faded hole that didn't really look much like a hole. I don't get why Mario was pushing it or some shit..but it is still well animated.

Well, Mario thought that if he pushed the castle to that hole, he'd be free. However he didn't see the size that well and he falled in it, not the castle.

But eh. Lange's part doesn't have a detonator as well but I think I'll be adding it as a secondary thing.
Ah, I figured that was your aim when making this animation. But it quickly just started out with Mario coming out, pushing the castle. And falling down.

I understand, Lange's part didn't have the detonator in it. But remember, the collab is Mario Castle Collab. Your ideas are limited to just the detonator, it is also talking of the castle. Try to go back into the roots where the castle did did something to Mario.
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7/13/2011, 11:54 pm

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7/14/2011, 12:25 am

Cut out the doh make the explosion more prominent and bigger. I can still barely see it. Add an explosion sound effect as well.

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7/14/2011, 12:42 am
http://www.newgrounds.com/dump/item/fb02 d6d93e038a2a6bc341d276343c68

AM I DONE NOW? ;A;

Edit: Okay guess I'm not, FFFF

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