Hibari Kyoya LSW style :D

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12/22/2010, 7:13 pm
I'll make a memory sucking machine .

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12/22/2010, 8:46 pm
I wonder how your sprites would look in animation. I have never seen so much graphic details on a sprite lol.

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Hibari Kyoya LSW style :D - Page 3 Ping10
@darkdragon581 wrote:ping, i don't see you getting 'boodie' anytime soon, i don't care if your black, its most likely not going to happen
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12/23/2010, 6:28 am
Crazy people.
I think you're confusing using an LSW base with actually being LSW style.
Why it isn't LSW style:
.Your shading is too good, LSW shading is simple, and usually 1 pallet for each color depth.
.Your skin pallet is once again too good, it should be paler instead of taner
.OH LAWDY TOO MUCH SHADING AGAIN
.Now that I think about it, your color choices in general were already too good.
Anyways, I tried seeing what thiis would like like with more of a LSW style to it, and again, you sprite's too good to de-simplify it Hibari Kyoya LSW style :D - Page 3 Hibari10

On the bright side, you're an incredibly good spriter. Your shading is fantastic, also.
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12/23/2010, 6:36 am
Joey >.>

Some people have revamped the LSW sprites and they look like the sprite posted by Steve.
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12/23/2010, 6:44 am
leocartoon1 wrote:Joey >.>

Some people have revamped the LSW sprites and they look like the sprite posted by Steve.
Personal revamps don't change the style of the game.
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12/23/2010, 6:47 am
@TheCaptainBadAss wrote:
leocartoon1 wrote:Joey >.>

Some people have revamped the LSW sprites and they look like the sprite posted by Steve.
Personal revamps don't change the style of the game.

Do you realize that people don't use the true 8-bit of LSW because it's pretty limited?

The original LSW style isn't used. Take as a example Jayden's sprites.
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12/23/2010, 6:50 am
leocartoon1 wrote:
@TheCaptainBadAss wrote:
leocartoon1 wrote:Joey >.>

Some people have revamped the LSW sprites and they look like the sprite posted by Steve.
Personal revamps don't change the style of the game.

Do you realize that people don't use the true 8-bit of LSW because it's pretty limited?

The original LSW style isn't used. Take as a example Jayden's sprites.
Actually, Jayden's sprites stick pretty closely to LSW's style of pallet, just excluding the extra color depth-shading.
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12/23/2010, 6:55 am
JOEY HOW MANY TIMES I HAVE TO TELL YA

The style of the sprites posted here and even the sprites made by Jayden aren't REAL LSW. They are a revamped version of the original LSW style.
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12/23/2010, 6:58 am
leocartoon1 wrote:JOEY HOW MANY TIMES I HAVE TO TELL YA

The style of the sprites posted here and even the sprites made by Jayden aren't REAL LSW. They are a revamped version of the original LSW style.
>Wasn't the point I was making.
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12/23/2010, 7:02 am
Ya know, nevermind. Let's see if Jayden will say anything 'bout this.
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12/23/2010, 8:38 am
Which you know he will.

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@darkdragon581 wrote:ping, i don't see you getting 'boodie' anytime soon, i don't care if your black, its most likely not going to happen
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12/23/2010, 9:17 am
Just like animating. Only the basics can be taught then you're on your own.

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12/23/2010, 11:21 am
I've been through that phase, and that's so true.


Epicly true.

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@darkdragon581 wrote:ping, i don't see you getting 'boodie' anytime soon, i don't care if your black, its most likely not going to happen
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12/23/2010, 1:46 pm
@TheCaptainBadAss wrote:Crazy people.
I think you're confusing using an LSW base with actually being LSW style.
Why it isn't LSW style:
.Your shading is too good, LSW shading is simple, and usually 1 pallet for each color depth.
.Your skin pallet is once again too good, it should be paler instead of taner
.OH LAWDY TOO MUCH SHADING AGAIN
.Now that I think about it, your color choices in general were already too good.
Anyways, I tried seeing what thiis would like like with more of a LSW style to it, and again, you sprite's too good to de-simplify it Hibari Kyoya LSW style :D - Page 3 Hibari10

On the bright side, you're an incredibly good spriter. Your shading is fantastic, also.


Basic? Na not at all. In LSW you can have 2-5 tones. It depends where you put the shades. I always 3-4 tone my sprites.
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12/23/2010, 3:54 pm
@Mistah_Jayden wrote:
@TheCaptainBadAss wrote:Crazy people.
I think you're confusing using an LSW base with actually being LSW style.
Why it isn't LSW style:
.Your shading is too good, LSW shading is simple, and usually 1 pallet for each color depth.
.Your skin pallet is once again too good, it should be paler instead of taner
.OH LAWDY TOO MUCH SHADING AGAIN
.Now that I think about it, your color choices in general were already too good.
Anyways, I tried seeing what thiis would like like with more of a LSW style to it, and again, you sprite's too good to de-simplify it Hibari Kyoya LSW style :D - Page 3 Hibari10

On the bright side, you're an incredibly good spriter. Your shading is fantastic, also.


Basic? Na not at all. In LSW you can have 2-5 tones. It depends where you put the shades. I always 3-4 tone my sprites.
Most of the shading actually comes in around the time of effects, which gives the light source.
Other than that, there's not much shading.
Other than that, the most it's ever had, without counting the light sourced sprites, is about 1-3.
Also, it was more of the pallet I had the problem with.
LSW pallet is actually a bit more paler than it seems on.
For example, black doesn't exist in the coloring, dark gray does.
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12/23/2010, 6:39 pm
@TheCaptainBadAss wrote:Crazy people.
I think you're confusing using an LSW base with actually being LSW style. (Shading style you mean.)
Why it isn't LSW style:
.Your shading is too good, LSW shading is simple, and usually 1 pallet for each color depth.(Not true alot of LSW spriters shade with massive amount of tones. He put the shading on the wrong places. The original LSW isn't shaded at all. and only have limited colors)
.Your skin pallet is once again too good, it should be paler instead of taner(same as above}
.OH LAWDY TOO MUCH SHADING AGAIN(Too much of the dark shade)
.Now that I think about it, your color choices in general were already too good. (again not trueee lol )
Anyways, I tried seeing what thiis would like like with more of a LSW style to it, and again, you sprite's too good to de-simplify it Hibari Kyoya LSW style :D - Page 3 Hibari10
[b](Close but not quite.)

On the bright side, you're an incredibly good spriter. Your shading is fantastic, also.Again not quite. Too much of the dark tone is what makes it look sloppy ish)


@TheCaptainBadAss wrote:
Most of the shading actually comes in around the time of effects, which gives the light source.
Other than that, there's not much shading.
Other than that, the most it's ever had, without counting the light sourced sprites, is about 1-3.
Also, it was more of the pallet I had the problem with.
LSW pallet is actually a bit more paler than it seems on.
For example, black doesn't exist in the coloring, dark gray does.

In the original lsw style, there is no shading. lol Its one color for everything.
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12/23/2010, 6:59 pm

I didn't think I was that good a spriting but thanks o_o
I just made the sprite for fun, no need to argue about it, but I must say, it is revamped.

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Hibari Kyoya LSW style :D - Page 3 Derp_luigi_by_leocartoon1yt-d4un39g Thanks leo for the derp luigi Very Happy
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12/23/2010, 9:36 pm
@Mistah_Jayden wrote:
@TheCaptainBadAss wrote:Crazy people.
I think you're confusing using an LSW base with actually being LSW style. (Shading style you mean.)
Why it isn't LSW style:
.Your shading is too good, LSW shading is simple, and usually 1 pallet for each color depth.(Not true alot of LSW spriters shade with massive amount of tones. He put the shading on the wrong places. The original LSW isn't shaded at all. and only have limited colors)
.Your skin pallet is once again too good, it should be paler instead of taner(same as above}
.OH LAWDY TOO MUCH SHADING AGAIN(Too much of the dark shade)
.Now that I think about it, your color choices in general were already too good. (again not trueee lol )
Anyways, I tried seeing what thiis would like like with more of a LSW style to it, and again, you sprite's too good to de-simplify it Hibari Kyoya LSW style :D - Page 3 Hibari10
[b](Close but not quite.)

On the bright side, you're an incredibly good spriter. Your shading is fantastic, also.Again not quite. Too much of the dark tone is what makes it look sloppy ish)


@TheCaptainBadAss wrote:
Most of the shading actually comes in around the time of effects, which gives the light source.
Other than that, there's not much shading.
Other than that, the most it's ever had, without counting the light sourced sprites, is about 1-3.
Also, it was more of the pallet I had the problem with.
LSW pallet is actually a bit more paler than it seems on.
For example, black doesn't exist in the coloring, dark gray does.

In the original lsw style, there is no shading. lol Its one color for everything.
So I've noticed.
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12/23/2010, 9:37 pm
@Revler wrote:
I didn't think I was that good a spriting but thanks o_o
I just made the sprite for fun, no need to argue about it, but I must say, it is revamped.
We weren't really arguing, more or less discussing, but yeah, you're a good spriter.
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12/23/2010, 9:44 pm
Nah it's not an argument. lol
I mean he's completely right on most parts. Just trying to clear up the confusion is all.
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12/23/2010, 9:47 pm
Aight. Discussing/Arguing is gewd I guess Razz

btw, Jayden... I dare you to make... a Jayden sprite!

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Hibari Kyoya LSW style :D - Page 3 Derp_luigi_by_leocartoon1yt-d4un39g Thanks leo for the derp luigi Very Happy
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12/23/2010, 10:07 pm
A Jayden sprite? I have a custom character named Jayden lols
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12/24/2010, 11:02 am
...i forgot, is jayden the one on the right or the left?
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12/24/2010, 11:59 am
Neither. Jayden is a One Piece Character based dude.

I'll post him up in a few
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